uzn/src/main.zig

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const std = @import("std");
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const allocator = gpa.allocator();
var uxn = Uxn{
.mem = try allocator.alloc(u8, 0xFFFF),
.ws = try allocator.alloc(u8, 0xFF),
.rs = try allocator.alloc(u8, 0xFF),
.wsp = 0,
.rsp = 0,
.pc = 0x0100,
};
defer allocator.free(uxn.mem);
defer allocator.free(uxn.ws);
defer allocator.free(uxn.rs);
while (true) uxn.loop();
}
pub const Uxn = struct {
mem: [0xFFFF]u8,
// ws: [0xFF]u8,
// rs: [0xFF]u8,
// wsp: u8,
// rsp: u8,
ws: Stack,
rs: Stack,
pc: u16,
const Stack = struct {
s: *[0xFF]u8,
sp: *u8,
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pub fn peek(self: *Stack, comptime T: type) T {
return switch (T) {
u8 => self.s[self.sp],
u16 => @intCast(self.s[self.sp]), // but actually do the conversion
else => unreachable,
};
}
pub fn poke(self: *Stack, comptime T: type, v: T) void {
switch (T) {
u8 => self.s[self.sp] = v,
u16 => {},
else => unreachable,
}
}
pub fn pop(self: *Stack, comptime T: type) T {
switch (T) {
u8 => {
self.sp -%= 1;
return self.s[self.sp +% 1];
},
u16 => {
self.sp -%= 2;
return self.s[self.sp +% 1];
},
else => unreachable,
}
}
pub fn push(self: *Stack, comptime T: type, v: T) void {
switch (T) {
u8 => {
self.sp +%= 1;
self.s[self.sp] = v;
},
u16 => {
self.sp +%= 2;
self.s[self.sp] = v;
},
else => unreachable,
}
}
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};
pub fn loop(self: *Uxn) void {
switch (self.mem[self.pc]) {
0x00 => {}, // BRK
0x01 => inc(&self.ws, false, false), // INC
0x02 => pop(&self.ws, false, false), // POP
0x03 => nip(&self.ws, false, false), // NIP
0x04 => swp(&self.ws, false, false), // SWP
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0x05 => rot(&self.ws, false, false), // ROT
0x06 => dup(&self.ws, false, false), // DUP
0x07 => ovr(&self.ws, false, false), // OVR
0x08 => equ(&self.ws, false, false), // EQU
0x09 => neq(&self.ws, false, false), // NEQ
0x0A => gth(&self.ws, false, false), // GTH
0x0B => lth(&self.ws, false, false), // LTH
0x0C => self.jmp(&self.ws, u8, false), // JMP
0x0D => self.jcn(&self.ws, u8, false), // JCN
0x0E => self.jsr(&self.ws, u8, false), // JSR
0x0F => self.sth(false, u8, false), // STH
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0x10 => {}, // LDZ
0x11 => {}, // STZ
0x12 => {}, // LDR
0x13 => {}, // STR
0x14 => {}, // LDA
0x15 => {}, // STA
0x16 => {}, // DEI
0x17 => {}, // DEO
0x18 => {}, // ADD
0x19 => {}, // SUB
0x1A => {}, // MUL
0x1B => {}, // DIV
0x1C => {}, // AND
0x1D => {}, // ORA
0x1E => {}, // EOR
0x1F => {}, // SFT
}
}
fn brk() void {}
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fn inc(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, a +% 1);
// if (keep) {
// stack.s[stack.sp +% 1] = stack.s[stack.sp] +% 1;
// stack.sp +%= 1;
// } else {
// stack.s[stack.sp] +%= 1;
// }
}
fn pop(stack: *Stack, comptime T: type, comptime keep: bool) void {
if (keep) return;
_ = stack.pop(T);
// if (!keep) {
// if (short) stack.sp -%= 2 else stack.sp -%= 1;
// }
}
fn nip(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, b);
// if (!keep) {
// stack.sp -%= 1;
// stack.s[stack.sp] = stack.s[stack.sp +% 1];
// }
}
fn swp(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, b);
stack.push(T, a);
// if (keep) {
// stack.s[stack.sp +% 1] = stack.s[stack.sp];
// stack.s[stack.sp +% 2] = stack.s[stack.sp -% 1];
// } else {
// const a = stack.s[stack.sp -% 1];
// stack.s[stack.sp -% 1] = stack.s[stack.sp];
// stack.sp = a;
// }
}
fn rot(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
const c = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, b);
stack.push(T, c);
stack.push(T, a);
}
fn dup(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, a);
// stack.s[stack.sp +% 1] = stack.s[stack.sp];
// if (keep) {
// stack.s[stack.sp +% 2] = stack.s[stack.sp];
// stack.sp +%= 2;
// } else stack.sp +%= 1;
}
fn ovr(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
stack.push(T, a);
stack.push(T, b);
stack.push(T, a);
// if (keep) {
// stack.s[stack.sp +% 1] = stack.s[stack.sp -% 1];
// stack.s[stack.sp +% 2] = stack.s[stack.sp];
// stack.s[stack.sp +% 3] = stack.s[stack.sp -% 1];
// stack.sp +%= 3;
// } else {
// stack.s[stack.sp +% 1] = stack.s[stack.sp -% 1];
// stack.sp +%= 1;
// }
}
fn equ(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
if (a == b) stack.push(T, 1) else stack.push(T, 0);
// if (keep) {} else {
// if (stack.s[stack.sp -% 1] == stack.s[stack.sp])
// stack.s[stack.sp +% 1] = 1
// else
// stack.s[stack.sp +% 1] = 0;
// stack.sp +%= 1;
// }
}
fn neq(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
if (a != b) stack.push(T, 1) else stack.push(T, 0);
}
fn gth(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
if (a > b) stack.push(T, 1) else stack.push(T, 0);
}
fn lth(stack: *Stack, comptime T: type, comptime keep: bool) void {
const a = if (keep) stack.peek(T) else stack.pop(T);
const b = if (keep) stack.peek(T) else stack.pop(T);
if (a < b) stack.push(T, 1) else stack.push(T, 0);
}
fn jmp(self: *Uxn, stack: *Stack, comptime T: type, comptime keep: bool) void {
const addr = if (keep) stack.peek(T) else stack.pop(T);
switch (T) {
u8 => self.pc +%= @as(i8, @bitCast(addr)),
u16 => self.pc = addr,
else => unreachable,
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}
}
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fn jcn(self: *Uxn, stack: *Stack, comptime T: type, comptime keep: bool) void {
const cond = if (keep) stack.peek(T) else stack.pop(T);
const addr = if (keep) stack.peek(T) else stack.pop(T);
if (cond == 0) return;
switch (T) {
u8 => self.pc +%= @as(i8, @bitCast(addr)),
u16 => self.pc = addr,
else => unreachable,
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}
}
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fn jsr(self: *Uxn, stack: *Stack, comptime T: type, comptime keep: bool) void {
self.rs.push(u16, self.pc);
const addr = if (keep) stack.peek(T) else stack.pop(T);
switch (T) {
u8 => self.pc +%= @as(i8, @bitCast(addr)),
u16 => self.pc = addr,
else => unreachable,
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}
}
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fn sth(self: *Uxn, comptime swap: bool, comptime T: type, comptime keep: bool) void {
const src = if (swap) self.rs else self.ws;
const dst = if (swap) self.ws else self.rs;
const a = if (keep) src.peek(T) else src.pop(T);
dst.push(T, a);
}
fn ldz(stack: *Stack, comptime T: type, comptime keep: bool) void {
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_ = short;
}
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fn stz(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn ldr(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn str(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn lda(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn sta(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn dei(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn deo(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn add(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn sub(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn mul(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn div(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn @"and"(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn ora(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn eor(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
fn sft(stack: *Stack, comptime T: type, comptime keep: bool) void {
_ = short;
}
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};