2024-04-07 14:03:38 -06:00
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const std = @import("std");
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const fmt = std.fmt;
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pub const RGB = struct {
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r: u8,
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g: u8,
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b: u8,
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pub fn init(comptime string: []const u8) !RGB {
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std.debug.assert(string.len == 6 or string.len == 7);
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comptime var index: usize = 0;
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if (string[0] == '#') index += 1;
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return .{
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.r = try fmt.parseInt(u8, string[index .. index + 2], 16),
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.g = try fmt.parseInt(u8, string[index + 2 .. index + 4], 16),
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.b = try fmt.parseInt(u8, string[index + 4 .. index + 6], 16),
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};
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}
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};
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2024-04-08 12:15:54 -06:00
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pub const RGBA = struct {
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r: f32,
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g: f32,
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b: f32,
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/// Alpha channel between 0.0 - 1.0
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a: f32 = 1.0,
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/// Create from string at comptime
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pub fn init(comptime string: []const u8) !RGBA {
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std.debug.assert(string.len == 8 or string.len == 9);
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comptime var index: usize = 0;
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if (string[0] == '#') index += 1;
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const r = try fmt.parseInt(u8, string[index .. index + 2], 16);
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const g = try fmt.parseInt(u8, string[index + 2 .. index + 4], 16);
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const b = try fmt.parseInt(u8, string[index + 4 .. index + 6], 16);
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const a = try fmt.parseInt(u8, string[index + 6 .. index + 8], 16);
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return .{
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.r = @as(f32, @floatFromInt(r)) / 0xff,
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.g = @as(f32, @floatFromInt(g)) / 0xff,
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.b = @as(f32, @floatFromInt(b)) / 0xff,
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.a = @as(f32, @floatFromInt(a)) / 0xff,
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};
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}
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2025-03-03 18:41:40 -07:00
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pub fn eql(a: *const RGBA, b: *const RGBA) bool {
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return a.r == b.r and
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a.g == b.g and
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a.b == b.b and
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a.a == b.a;
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}
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2024-04-08 12:15:54 -06:00
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pub fn blend(base: *const RGBA, add: *const RGBA) RGBA {
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var r: RGBA = undefined;
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r.a = 1 - (1 - add.a) * (1 - base.a);
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if (r.a < std.math.floatEps(f32)) {
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r.r = 0;
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r.g = 0;
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r.b = 0;
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return r;
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}
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r.r = (add.r * add.a / r.a + base.r * base.a * (1 - add.a)) / r.a;
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r.g = (add.g * add.a / r.a + base.g * base.a * (1 - add.a)) / r.a;
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r.b = (add.b * add.a / r.a + base.b * base.a * (1 - add.a)) / r.a;
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return r;
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}
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};
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2024-04-07 14:03:38 -06:00
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test "RGB init from string" {
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const red = try RGB.init("#ff0000");
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try std.testing.expectEqual(0xff, red.r);
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try std.testing.expectEqual(0x00, red.g);
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try std.testing.expectEqual(0x00, red.b);
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const green = try RGB.init("00ff00");
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try std.testing.expectEqual(0x00, green.r);
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try std.testing.expectEqual(0xff, green.g);
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try std.testing.expectEqual(0x00, green.b);
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const blue = try RGB.init("#0000ff");
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try std.testing.expectEqual(0x00, blue.r);
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try std.testing.expectEqual(0x00, blue.g);
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try std.testing.expectEqual(0xff, blue.b);
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try std.testing.expectError(fmt.ParseIntError.InvalidCharacter, RGB.init("xyzxyz"));
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}
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2024-04-08 12:15:54 -06:00
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test "RGBA blend" {
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const red = RGBA{ .r = 1.0, .g = 0, .b = 0, .a = 0.0 };
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const blue = RGBA{ .r = 0, .g = 0, .b = 1.0, .a = 0.0 };
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const result = red.blend(&blue);
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std.debug.print("\n{any}\n", .{result});
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const reeb = RGBA{ .r = 1.0, .g = 0, .b = 0, .a = 1.0 };
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const blueb = RGBA{ .r = 0, .g = 0, .b = 1.0, .a = 0.0 };
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const resultt = reeb.blend(&blueb);
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std.debug.print("{any}\n", .{resultt});
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const roob = RGBA{ .r = 1.0, .g = 0, .b = 0, .a = 0.5 };
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const bloob = RGBA{ .r = 0, .g = 0, .b = 1.0, .a = 0.5 };
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const resulttt = roob.blend(&bloob);
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std.debug.print("{any}\n", .{resulttt});
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}
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