several large improvements

This commit is contained in:
Jeeves 2025-04-29 05:53:58 -06:00
parent 24479e0fe7
commit 9836866ec5

View file

@ -43,34 +43,34 @@ pub fn main() !void {
and1.arithmetic_mode = true;
and2.arithmetic_mode = true;
battery1.component.connect(0, &or3.component, 1);
battery1.component.connect(0, &or4.component, 1);
battery1.component.connect(0, &or5.component, 1);
try circuit.connectComponents(&battery1.component, 0, &or3.component, 1);
try circuit.connectComponents(&battery1.component, 0, &or4.component, 1);
try circuit.connectComponents(&battery1.component, 0, &or5.component, 1);
battery2.component.connect(0, &or6.component, 0);
battery2.component.connect(0, &or7.component, 0);
battery2.component.connect(0, &or8.component, 0);
try circuit.connectComponents(&battery2.component, 0, &or6.component, 0);
try circuit.connectComponents(&battery2.component, 0, &or7.component, 0);
try circuit.connectComponents(&battery2.component, 0, &or8.component, 0);
battery3.component.connect(0, &and1.component, 0);
battery3.component.connect(0, &and2.component, 0);
try circuit.connectComponents(&battery3.component, 0, &and1.component, 0);
try circuit.connectComponents(&battery3.component, 0, &and2.component, 0);
not1.component.connect(0, &or3.component, 0);
not1.component.connect(0, &or1.component, 0);
not1.component.connect(0, &or1.component, 1);
try circuit.connectComponents(&not1.component, 0, &or3.component, 0);
try circuit.connectComponents(&not1.component, 0, &or1.component, 0);
try circuit.connectComponents(&not1.component, 0, &or1.component, 1);
or1.component.connect(0, &or4.component, 0);
or1.component.connect(0, &or2.component, 0);
or1.component.connect(0, &or2.component, 1);
or2.component.connect(0, &or5.component, 0);
try circuit.connectComponents(&or1.component, 0, &or4.component, 0);
try circuit.connectComponents(&or1.component, 0, &or2.component, 0);
try circuit.connectComponents(&or1.component, 0, &or2.component, 1);
try circuit.connectComponents(&or2.component, 0, &or5.component, 0);
or3.component.connect(0, &or6.component, 1);
or4.component.connect(0, &or7.component, 1);
or5.component.connect(0, &or8.component, 1);
try circuit.connectComponents(&or3.component, 0, &or6.component, 1);
try circuit.connectComponents(&or4.component, 0, &or7.component, 1);
try circuit.connectComponents(&or5.component, 0, &or8.component, 1);
or6.component.connect(0, &and1.component, 1);
and1.component.connect(0, &or1.component, 2);
or7.component.connect(0, &and2.component, 1);
and2.component.connect(0, &or2.component, 2);
try circuit.connectComponents(&or6.component, 0, &and1.component, 1);
try circuit.connectComponents(&and1.component, 0, &or1.component, 2);
try circuit.connectComponents(&or7.component, 0, &and2.component, 1);
try circuit.connectComponents(&and2.component, 0, &or2.component, 2);
try circuit.tick();
@ -111,20 +111,21 @@ pub fn main() !void {
pub const Circuit = struct {
allocator: std.mem.Allocator,
components: Components,
source_components: Components,
process_order: ?ProcessOrder = null,
const Components = std.ArrayListUnmanaged(*Component);
const ComponentIndex = u32;
pub fn init(allocator: std.mem.Allocator) Circuit {
return .{
.allocator = allocator,
.components = Components.empty,
.source_components = Components.empty,
};
}
pub fn deinit(self: *Circuit) void {
self.source_components.deinit(self.allocator);
if (self.process_order) |p| self.allocator.free(p);
for (0..self.components.items.len) |i| self.components.items[i].deinit(self.allocator);
self.components.deinit(self.allocator);
}
@ -133,68 +134,154 @@ pub const Circuit = struct {
var c = try T.init(self.allocator);
errdefer c.component.deinit(self.allocator);
try self.components.append(self.allocator, &c.component);
if (T == Battery) try self.source_components.append(self.allocator, &c.component);
return c;
}
pub fn connectComponents(self: *Circuit, from: *Component, from_idx: usize, to: *Component, to_idx: usize) !void {
try from.connect(self.allocator, from_idx, to, to_idx);
}
pub fn tick(self: *Circuit) !void {
var process_order_solver = try ProcessOrderSolver.init(self);
defer process_order_solver.deinit();
const process_order = process_order_solver.solve();
_ = process_order;
if (self.process_order == null) try self.updateProcessOrder();
for (self.process_order.?) |component| {
std.log.debug("processing component: {}", .{component});
component.process();
}
}
fn updateProcessOrder(self: *Circuit) !void {
var process_order = std.ArrayList(*Component).init(self.allocator);
errdefer process_order.deinit();
const visited = try self.allocator.alloc(bool, self.components.items.len);
defer self.allocator.free(visited);
// find components with nonexistant or disconnected inputs
var source_components = std.ArrayList(ComponentIndex).init(self.allocator);
defer source_components.deinit();
source: for (self.components.items) |component| {
for (component.inputs.items) |input|
if (input.connection != null)
continue :source;
const idx = self.componentIndex(component).?;
try process_order.append(component);
visited[idx] = true;
try source_components.append(idx);
}
// do multiple Depth First Searches (with extra steps) once per source component
for (source_components.items) |source_component_idx| {
var stack = std.ArrayList(ComponentIndex).init(self.allocator);
defer stack.deinit();
var component_idx = source_component_idx;
dfs: while (true) {
visited[component_idx] = true;
// check each output of the current component
for (self.components.items[component_idx].outputs.items) |output| {
// check each connection of the current output
for (output.connections.items) |connection| {
std.debug.print("{}\n", .{connection});
}
}
// for (self.components.items[source_component_idx].outputs.items) |output| {
// if (output.connection) |output_to| {
// std.debug.print("checking output {?d}\n", .{self.componentIndex(output_to)});
// for (output_to.inputs.items) |other_input| {
// const other_idx = self.componentIndex(other_input.connection.?).?;
// std.debug.print("other_idx is visited: {}\n", .{visited[other_idx]});
// if (!visited[other_idx]) {
// try process_order.append(self.components.items[other_idx]);
// try stack.append(other_idx);
// component_idx = other_idx;
// std.debug.print("continue with {}\n", .{component_idx});
// continue :dfs;
// }
// }
// }
// }
component_idx = stack.pop() orelse break :dfs;
std.debug.print("backtracking to {}\n", .{component_idx});
}
}
std.debug.print("{any}\n", .{visited});
if (self.process_order) |p| self.allocator.free(p);
self.process_order = try process_order.toOwnedSlice();
}
fn componentIndex(self: *Circuit, component: *Component) ?ComponentIndex {
const idx = std.mem.indexOfScalar(*Component, self.components.items, component);
if (idx) |i|
return @intCast(i)
else
return null;
}
const ProcessOrder = []*Component;
const ProcessOrderSolver = struct {
circuit: *Circuit,
solved: []bool,
// pub fn solve(self: *ProcessOrderSolver) ProcessOrder {
// for (self.solved) |*s| s.* = false;
// for (self.circuit.source_components.items) |source_component| {
// var component = source_component;
// while (true) {
// // component.process();
// // std.debug.print("source component {any}\n\n", .{source_component});
// const idx = self.componentIndex(component);
// self.solved[idx.?] = true;
// std.debug.print("{}\n", .{component});
// // std.debug.print("{any}\n", .{component.outputs.items});
// _ = &component;
// // component = component.outputs.items[0].connection.?;
// next: for (component.outputs.items) |output| {
// if (output.connection) |connection|
// if (self.solved[self.componentIndex(connection).?] == false)
// if (self.componentReady(connection)) {
// component = connection;
// } else {
// continue :next;
// };
// }
// }
// }
// return &[_]*Component{};
// }
pub fn init(circuit: *Circuit) !ProcessOrderSolver {
return .{
.circuit = circuit,
.solved = try circuit.allocator.alloc(bool, circuit.components.items.len),
};
}
// /// whether a component is ready to be solved
// fn componentReady(self: ProcessOrderSolver, component: *Component) bool {
// for (component.inputs.items) |input| {
// if (input.connection) |c| {
// if (self.solved[self.componentIndex(c).?])
// return false;
// }
// }
// return true;
// }
pub fn deinit(self: *ProcessOrderSolver) void {
self.circuit.allocator.free(self.solved);
}
pub fn solve(self: *ProcessOrderSolver) ProcessOrder {
for (self.circuit.source_components.items) |source_component| {
var component = source_component;
// while (true) blk: {
// component.process();
// std.debug.print("source component {any}\n\n", .{source_component});
const idx = self.componentIndex(component);
self.solved[idx.?] = true;
std.debug.print("{}\n", .{component});
std.debug.print("{any}\n", .{component.outputs.items});
_ = &component;
// component = component.outputs.items[0].connection.?;
// }
}
return &[_]*Component{};
}
fn componentIndex(self: ProcessOrderSolver, component: *Component) ?usize {
// for (self.circuit.components.items, 0..) |c, i| {
// // std.debug.print("{any} == {any}\n", .{ component, &c });
// std.debug.print("{*} == {*}\n", .{ component, &c });
// // std.debug.print("{s}\n{s}\n{any}\n\n", .{
// // std.fmt.fmtSliceHexLower(std.mem.asBytes(component)),
// // std.fmt.fmtSliceHexLower(std.mem.asBytes(&c)),
// // std.mem.eql(u8, std.mem.asBytes(component), std.mem.asBytes(&c)),
// // });
// // if (std.mem.eql(u8, std.mem.asBytes(component), std.mem.asBytes(&c))) {
// if (component == c) {
// return i;
// }
// }
// return null;
return std.mem.indexOfScalar(*Component, self.circuit.components.items, component);
}
};
// // TODO this is probably broken
// fn componentIndex(self: ProcessOrderSolver, component: *Component) ?usize {
// // for (self.circuit.components.items, 0..) |c, i| {
// // // std.debug.print("{any} == {any}\n", .{ component, &c });
// // std.debug.print("{*} == {*}\n", .{ component, &c });
// // // std.debug.print("{s}\n{s}\n{any}\n\n", .{
// // // std.fmt.fmtSliceHexLower(std.mem.asBytes(component)),
// // // std.fmt.fmtSliceHexLower(std.mem.asBytes(&c)),
// // // std.mem.eql(u8, std.mem.asBytes(component), std.mem.asBytes(&c)),
// // // });
// // // if (std.mem.eql(u8, std.mem.asBytes(component), std.mem.asBytes(&c))) {
// // if (component == c) {
// // return i;
// // }
// // }
// // return null;
// return std.mem.indexOfScalar(*Component, self.circuit.components.items, component);
// }
// };
};
var null_signal = Signal{};
@ -215,8 +302,13 @@ pub const Component = struct {
};
pub const Output = struct {
signal: Signal = .{},
connection: ?*Component = null,
idx: usize = 0,
connections: Connections = .empty,
pub const Connections = std.ArrayListUnmanaged(Connection);
pub const Connection = struct {
component: *Component,
idx: usize,
};
};
const Inputs = std.ArrayListUnmanaged(Input);
const Outputs = std.ArrayListUnmanaged(Output);
@ -249,6 +341,8 @@ pub const Component = struct {
pub fn deinit(self: *Component, allocator: std.mem.Allocator) void {
self.inputs.deinit(allocator);
for (self.outputs.items) |*output|
output.connections.deinit(allocator);
self.outputs.deinit(allocator);
self.deinitFn(self, allocator);
}
@ -277,12 +371,17 @@ pub const Component = struct {
};
}
pub fn connect(self: *Component, self_idx: usize, to: *Component, to_idx: usize) void {
to.inputs.items[to_idx] = .{
.signal = &self.outputs.items[self_idx].signal,
.connection = self,
.idx = self_idx,
};
fn connect(self: *Component, allocator: std.mem.Allocator, self_idx: usize, to: *Component, to_idx: usize) !void {
const input = &to.inputs.items[to_idx];
input.signal = &self.outputs.items[self_idx].signal;
input.connection = self;
input.idx = self_idx;
const output = &self.outputs.items[self_idx];
try output.connections.append(allocator, .{
.component = to,
.idx = to_idx,
});
}
pub fn format(